I've made some interactive models of dynamics at organisations and careers.
Growth generates operational work — the model shows how the load compounds as the org scales.
Play with the model →Turnover, moves to other teams, and keeping pace with org growth mean hiring for roughly half the team's headcount every year — before you've improved anything.
Play with the model →Count opportunity cost and capacity-building value as well as salary: returns per staff member diminish, but returns per £100k of net cost to the ecosystem can increase, and training people up can come out as a gain.
Play with the model →Putting more time into work makes you better at it — promotions, options, compounding skill. Two calculators (one simple, one with the returns curve, risk and discounting) for what the marginal hour does to expected income.
Play with the model →An interactive map of how ownership flows through an organisation: full responsibility, qualified autonomy, and the dashed circle of everything not delegated.
Explore the map →Set every area of life to a merely reasonable standard and count the hours. It's more than you have.
Play with the sliders →